I didnt realize an account was needed prior to posting because I was automatically logged in. Sony tried to make the online game a bigger point of sale for the PlayStation. Sony and Nintendo as they started later, they followed a decentralized model for the online game where the responsibility fell on the developers to provide the servers. Sony adapted at the end of the year 2002 to compete with Microsoft with many online titles, such as SOCOM: U.S. Later, Sony gained even more popularity by the strong titles and development of more peripherals developed by third parties. Only in Japan and in its first week were sold about 900.000 consoles. Very few people got their console at the end of the year 2000 due to manufacturing delays. Sony knew what was going to happen on the day of the launch of this system so it gave the possibility to sell this equipment through the ebay auction site, however the compulsive buyers did not mind paying 1000 dollars for this team through the ebay.